Android 1: Introduction to Mobile Application Development

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* This offer expires August 4, 2014 at 11:59pm PT and cannot be combined with any other discounts.

In this course, you will learn the fundamentals of writing an Android application. Mobile devices have become a prominent part of our daily lives, and we have come to rely on them for on-the-go information. Since its inception in 2005, Android has grown to become an integral part of this revolution. Most Android applications are developed using a customized version of Java.

Upon completion of this course, you will be able to:

  • Demonstrate understanding of basic view components and application classes.
  • Program strings, drawables, and lists.
  • Display dialogs, menus, styles, and themes.
  • Save and manipulate data using Shared Preferences and SQLite databases.
  • Thread processes.
  • Create an application that implements multiple activities and can interact with a SQLite database.

From beginning to end, you will learn by doing  Java-based projects and submitting them for instructor feedback.  These projects, as well as the final project, will add to your portfolio and contribute to certificate completion.  Besides a browser and Internet connection, all software is provided online by the O’Reilly School of Technology.

Prerequisites: Java 1: Introduction to Java and the Eclipse Development Environment, and Java 2: The Java Programming Language, or equivalent skills.  This course is meant for the beginning or intermediate programmer.

90 Clock-hours

 $448.00   $336.00 (plus fees)

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Course Details and Syllabus

Course: Android 1: Introduction to Mobile Application Development
Tuition:  $448.00   $336.00 (plus fees)
Time Frame: This course is online and self-paced. You can expect to work approximately 90 hours on this course.
Technical Requirements: As long as you have a web browser and internet connection, you can take this course from anywhere in the world.
Software: The Ellipse Learning Sandbox® provided for you will contain all your lessons, projects, quizzes, account files, editors, and compiling tools necessary to build your skills from beginning to end, even beyond coursework. No other software is needed. Android software is widely used in most poker and casino websites to develop mobile poker apps or mobile casino apps as explained in this website.
Instructor: You will have one instructor throughout the course who will evaluate your projects and quizzes, hand them back for improvement when necessary, and coach you throughout your skills advancement.
Book: All required course materials and software are included online within the Learning Sandbox®. However, after a week of being enrolled, you’ll receive the ebook Learning Android as a reference resource from O’Reilly.
Certificates: Completion of this course counts toward the upcoming Android Development Certificate series.
Prerequisites: Java 1: Introduction to Java and the Eclipse Development Environment, or equivalent experience. This course is meant for the beginning or intermediate programmer.
Topics: Activities, views, navigation with data, drawables, lists, menus, saving data with an SQLite database, and threading, etc.
Syllabus:
  • Android 1 Lesson 1: Getting Started with Android Development
    • How to Learn using O’Reilly Learning Courses
    • Lesson Format
    • Getting Started
    • Hello, Android!
    • Bonus Round
    • Wrapping Up
  • Android 1 Lesson 2: Activities and Views
    • AndroidManifest.xml
    • Activity Class
    • Basic View Components: Layouts and Buttons
    • Wrapping Up
  • Android 1 Lesson 3: Navigation with Data
    • Working with Intent
    • Sharing Data Between Activities
    • Application Class
    • Wrapping Up
  • Android 1 Lesson 4: Android Resources
    • String Resources
    • Loading Strings in XML
    • Loading Strings in Code
    • The Resource Values Folder
    • Wrapping Up
  • Android 1 Lesson 5: Drawables – Image Basics
    • Drawable Folders and Qualifiers
    • Dimensions
    • Image Padding
    • The ImageButton Widget
    • Wrapping Up
  • Android 1 Lesson 6: Lists
    • Implementing an Android List
    • ListView
    • ListActivity
    • Empty Lists
    • ListAdapter
    • Sorting the Adapter
    • Overriding ArrayAdapter
    • List Interaction
    • Wrapping Up
  • Android 1 Lesson 7: Dialogs, New and Old
    • AlertDialog
    • Custom Dialog
    • Support Library
    • Fragments
    • DialogFragment
    • Wrapping Up
  • Android 1 Lesson 8: Menus
    • Options Menu
    • Modifying an Options Menu
    • Context Menu
    • Wrapping Up
  • Android 1 Lesson 9: Saving Data with Shared Preferences
    • Shared Preferences
    • Getting Started with SharedPreferences
    • PreferenceActivity
    • Wrapping Up
  • Android 1 Lesson 10: Saving Data with a Database
    • Setting Up SQLite
    • Creating a Helper
    • Using the Helper
    • Cursor and CursorAdapater
    • Wrapping Up
  • Android 1 Lesson 11: Threading with AsyncTasks
    • Threading in Android
    • AsyncTask
    • Tracking Progress
    • Wrapping Up
  • Android 1 Lesson 12: Styles and Themes
    • Introduction to Styling
    • Defining Styles
    • Defining Themes
    • Style Inheritance
    • Direct Theme References
    • Learning to Learn
    • Wrapping Up
  • Android 1 Lesson 13: Android Final Project